Rushdown StudiosHiring

Game Build Engineer

  • USD 100,000 to 125,000 per year
  • Remote, United States
  • Mid-level
  • Posted 2 days ago
In one line

Game Build Engineer is a mid-level remote role in the United States at a co-development game studio.

About the role

Infrastructure creation, builds and deployments for a partner studio's large-scale game need automating and steadying. The team works alongside an existing group, juggling tasks as the project demands.

At a glance

Pay
USD 100,000 to 125,000 per year
Remote scope
Remote, United States
Seniority
Mid-level
Working hours
Eastern United States hours
Skills
Python, TeamCity, Terraform, CloudFormation, Azure Bicep, MSBuild, FastBuild, Incredibuild
Posted
2 Nov 2026
Last checked
2 Nov 2026

What you will do

  • Implement and maintain build systems for PC, Xbox and PlayStation targets
  • Deploy cloud infrastructure as code with Terraform, CloudFormation, Azure Bicep or ARM templates
  • Design and build CI/CD pipelines for game builds and deployments
  • Automate packaging and distribution of game assets
  • Cut build times and manage artifacts for large game projects

What they look for

  • Three years of professional Python scripting
  • CI/CD pipeline experience in TeamCity on game projects
  • Familiarity with version control for large binary assets
  • Proficiency with automation tools such as MSBuild, FastBuild or Incredibuild
  • Understanding of packaging and deployment needs per platform
  • Experience compiling code or running pipelines that compile it

Nice to have

  • Additional build systems like Jenkins or Azure DevOps on game projects
  • Game engine build pipelines in Unreal, Unity or proprietary engines

Benefits

  • Pay of $100,000 to $125,000 a year, 9 paid holidays, flexible PTO and an annual winter break closure

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Questions about this job

Is this job fully remote, and from where?

The posting lists it as remote for people in the United States. On hours, the posting says: Eastern United States hours.

What does this job pay?

The posting states USD 100,000 to 125,000 per year.

What experience is needed?

It is a mid-level role. The posting asks for: three years of professional Python scripting; CI/CD pipeline experience in TeamCity on game projects; familiarity with version control for large binary assets. Skills it names include Python, TeamCity, Terraform, CloudFormation.

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