FabStationHiring

Intermediate XR 3D Engineer

  • CAD 75,000 to 85,000 per year
  • Remote, Canada
  • Mid-level
  • Posted 7 days ago
In one line

Unity and C developer building AR features for headsets like HoloLens 2 and tablet apps used on factory floors; fully remote.

About the role

A small engineering group of about 30 people across Canada and India ships an AR manufacturing execution system used by fabrication shops. Features go from technical design to release, mixing research on new XR tech with upkeep of a live codebase.

At a glance

Pay
CAD 75,000 to 85,000 per year
Remote scope
Remote, Canada
Seniority
Mid-level
Skills
Unity 3D, HoloLens 2, Android, iOS, Vuforia Engine, MRTK, HLSL
Posted
22 Oct 2026
Last checked
29 Oct 2026

What you will do

  • Build new features in Unity 3D and C for AR headsets and tablet apps
  • Design menus, layouts, 3D interactions and gesture or touch controls
  • Plan technical design so new Unity features stay easy to extend and maintain
  • Fix bugs, keep the codebase stable, connect apps to back-end and cloud services, and document the work

What they look for

  • At least 5 years of professional software development and 3 years of professional Unity 3D work
  • Strong C skills, including object-oriented design, debugging and refactoring
  • Hands-on AR, MR or XR development in Unity, deployed to HoloLens 2 or similar devices
  • Experience shipping AR apps to Android and iOS phones and tablets, plus performance tuning
  • A record of owning features from development through deployment

Nice to have

  • Vuforia Engine tracking, MRTK, spatial mapping, hand tracking or CAD model integration
  • Shader work in HLSL, ShaderLab or Shader Graph, and optimization for standalone MR devices

Benefits

  • Medical, dental and vision coverage, plus paid sick and personal days
  • $2,000 CAD tech stipend, remote work and a company-wide holiday closure over Christmas

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Questions about this job

Can I do this job remotely, and from which countries?

Yes. The posting lists Intermediate XR 3D Engineer as a remote role for candidates in Canada.

What does this job pay?

The posting states CAD 75,000 to 85,000 per year.

What experience is needed?

It is a mid-level role. The posting asks for: at least 5 years of professional software development and 3 years of professional Unity 3D work; strong C skills, including object-oriented design, debugging and refactoring; hands-on AR, MR or XR development in Unity, deployed to HoloLens 2 or similar devices. Skills it names include Unity 3D, HoloLens 2, Android, iOS.

How do I apply with Keywordise AI?

Select Apply with Keywordise AI, sign up and upload your CV. Keywordise writes a CV and a cover letter for this job from your real experience and applies for you. The 7-day free trial needs no card.

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